2.4.2

Status: 
Released
Release date: 
May 24, 2010

Fixed lmd_chance entity always thinking it has no count key and removing itself.
Added detailed error messages on all lmd_ entities that might fail to spawn.
Fixed "/scale" not working when given a player target.
Fixed items not being able to spawn due to not identifying the classname.
Non-standard spawnable items will now show up in "/entitylist" searches, although no info will be available.
Fixed crash on lmd_actor without a model key. Will now fail to spawn with an error message.
Fixed odities with lmd_actor_modify model key.
Corrected mistype in "/confirm" action message. Now properly states the command as "/confirm" instead of "/command".
Fixed auth flags not being checked for players with temporary auths. Fixes temp admin cheats, admin chat, and so forth.
Fixed typo causing jail spawn points to not be used.
"/entitylist <classname>" will now match partially. Keys and values must still be exact.
Added missing color code to "/delall" output.
Reverted fall factor code. Unfortunately, unrealistic fall calculations need to be used, as the client games get very confused. Will attempt to match up better values later.
Fixed skill sanifier from moving a skill below to its minimum level.