Target_print Name variables

Status: 
Will not add

Simply enough, two variables that outputs a player's name in the message.

@name
@nameother

Ex:
/place target_print 0 spawnflags,20,targetname,welcome,message,Welcome home @name^7!

New entity: lmd_printnamer

Targets a target_print. When used, sets @nameother variable on the targeted print(s) to the name of the person who actived the lmd_printnamer.

Ex:
/place lmd_printnamer 0 targetname,area_enter,target,whoentered
/place target_print 0 targetname,whoentered,spawnflags,20,message,The last person to enter this area was @nameother^7.

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Euclid
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Joined: 05/23/2010
SUPPORTED!!!!!!!

SUPPORTED!!!!!!!

RoboPhred
Offline
Joined: 05/06/2010
While including the name of
Status: Pending»Will not add

While including the name of the person who triggered the target_print is feasible, the lmd_printnamer is out of the question; this is something that should be solved by a variable system, not arbitrary entities for other specific entities.

Of course, the var sys is looking ever more unlikely to get implemented now.

Matt
Offline
Joined: 05/23/2010
A possibility to output a

A possibility to output a player's name'd open many new doors to us.
Great idea.