Slight Weapon_ Expansion
Status:
Pending New Spawnflag: 2.
Omits the holo-base, and has the weapon simply be still.
When combined with angles, allows for gun-racks or weapons on a table.
(2 votes)
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April 6, 2011 - 1:47am
#1
would make things easier
would make things easier since weapons from misc_model_breakables tend to be a bit buggy
I support
April 6, 2011 - 1:32pm
#2
also, add a spawnflag that
also, add a spawnflag that makes the weapon solid/useable, if possible
April 7, 2011 - 12:30pm
#4
well then i guess you could
well then i guess you could just improvise and put an invisible useable lmd_door on the immobile weapon
April 27, 2011 - 12:51am
#5
lmd_drop + target_give, might
lmd_drop + target_give, might work to give you something similar.
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All .glms are buggy because the hard-coded hitbox is tiny compared to the model, and the client determines if a model is rendered based on if you can see that hitbox, not the model itself.