Misc_Bsp file key
Simple enough.
As I notice that when you use spawnflags 0 the server tends to crash due to an overload on some maps.
why not have a file key,
in the file key you would place the file name that you want to load with spawnflags 0
so if you want the normal ents, you leave file blank
but if you want to import an existing map's ents you use the files name
so if you want vjun3_default you do
/place misc_bsp * bspmodel,vjun3,file,default
or if you wanted a cool twist you made for fun (file name vjun3_siebe_cool_thing)
/place misc_bsp * bspmodel,vjun3,file,siebe_cool_thing
also helps if you only want certain bmodels, and saves time calculating origins etc
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