'Custom' profession

Status: 
Pending

A profession that can be defined by the server owners.

Things like forcepowers, regen rate, max force, ammo, allowed weapons and health level would be defined in a text file on the server.

The text file would also contain conditions, be able to check lmd_customskills (checked at every spawn) and do something when a user picks up something, for example, one could set the user's speed to double while he has a boon, or change the user's firing speed for each level defined in a customskill, or make the player run other commands.

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Your rating: None Average: 3 (3 votes)
NikitaRus
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Joined: 05/21/2010
There should much more

There should much more factors to make a custom profession. Robo should allow us to take part of the code of every force power/skill and modify it for the profession. So we can use the current jetpack to make a jumppack or using martial arts to throwing push from every punch or something like that.

Other way professions would be very difficult to balance and do in a right way, because of the low possibilities of customization.

Euclid
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Joined: 05/23/2010
*sigh* no

*sigh* no

Siebe
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Joined: 05/26/2010
we kinda just had a huge

we kinda just had a huge discussion about this, read the thread "New God Profession" or w/e its called, you will see all the arguements for and against it.

then read "Tech Profession Integration" to see the compromise.