Lugormod Dedicado

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NikitaRus
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Joined: 05/21/2010

Introduction:
- We are a South American server. The server is currently hosted in Argentina, and we have players mostly from Argentina and Chile.
Our main philosophy is to enhance fighting for stash, and we make maps to make sure the stashing is balanced.
- We have automated "quests" (in our case we call it a different way) which repeat every 30 minutes after ending the active one (or from starting a map) with make all the players participating in them. Currently we have like 5 or 6 different types of automatic quests, whose are
Killing a rancor (mp/ffa3, t2_rogue, t3_stamp, t1_danger,
Hacking terminals (mp/ffa3, t2_rogue),
Last man standing (mp/ffa3),
Hunting jawas, (t1_danger)
Labyrinth (t1_danger)

Gameplay:
- We do not have any rule about laming, our server is based on fighting and stashing, if you want to survive you'll need to gain respect from the players and find allies.
- In the server we use desann and tavion for fighting, and custom ammo chargers and ysalimari to control how the mercenarys play the game (I adjust the rate they restore ammo/rockets/ysalimari when it needs a tweak for balance)
- Currently there are any rule related with gameplay, we only follow the rule of not harming the server (crashing, spamming) and that's the only rule.

Custom Mechanics:
- Currently we have a custom votemap system, it's based on giving 3 votes to a map to do a map change, we have 5 maps on the Terminal, and you can vote for one every 15 minutes. If a map has 3 votes, the map automatically changes. This system currently fails because the lugormod bug with the crash on map change, but when robo fixes it the system will make a very nice map rotation that will last for 45+ minutes every map
- Almost working "item stash". I have already developed a system that theoretically working, but I couldn't make the inventory system work with /inventory use, so currently I have to wait for a fix, or an advice in how to fix it by myself. The item stash system should work like any actual mmorpg, you'll find stashes whose you can put in your vault (random name) and receive a random item, which can give you different things, based on your luck, different levels of most of the items, weapons and other things.
- We have edited all the sabers and divided them by their style. You can choose the normal /saber1 single_1 or /saber1 single_1d to have desann, or /saber1 single_1t to have tavion. (to see them ingame you'll need a pk3 that you can get from our website, but you still can use the saber ingame without downloading the pk3)

IP: 190.16.112.125
Slots: 24
Website: citylugor.com.ar
Maps: mp/ffa3, t2_rogue, t1_danger, t3_stamp, mp/siege_desert (in developement (lulz we never started building on it))

NikitaRus
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Joined: 05/21/2010
(No subject)


NikitaRus
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Joined: 05/21/2010
added maps: mp/siege_desert,

added maps: mp/siege_desert, vjun3.
New way of gaining credits: it's designed to help new players start leveling up. It's based on picking up a red flag on the map and holding it for 20 seconds. It works a lot like a bank, but it gives you a very small amount of credits, and you have to find different flags on the map. When the map is picked up your speed is lowered to 3/4 of default and you start brighting red, and if someone kills you, they receive 20 score points. If you die before you gain all the credits from the flag you don't receive any more until you find another one.
Additional damage on pickup was added to prevent camping/abusing this on the night when nobody is watching.
Custom ammo chargers update: now ammo chargers reload rockets and thermal grenades slowly, and 25 ammo per use.
Votemap update: now all 6 maps are on the votemap system.

NikitaRus
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Joined: 05/21/2010
We've got a new hosting at a

We've got a new hosting at a chilean datacenter. New IP

Nod.cl Lugormod: 201.238.222.38:29070

Euclid
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Joined: 05/23/2010
what's your newest ip? both

what's your newest ip?

both the other ones are down...

NikitaRus
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Joined: 05/21/2010
The first one is up for three

The first one is up for three days or so. The host on nod.cl had some problems with their servers and we had to back to my homemade server. But still we got some people playing now.

Current IP is from the first gametracker. 190.16.112.125