Lugormod CTF

5 replies [Last post]
Siebe
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Joined: 05/26/2010

So I'm looking into doing some CTF/Siege days on NoX, and some complaints came up to accounts in CTF

So my question for you guys is, is there a way to disable accounts in CTF, or limit them to a certain level, just for that gametype?

Crazy Assassin
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Joined: 05/13/2010
Prior to the match, go to the

Prior to the match, go to the map while in the CTF gametype. Make every spawn point (don't forget the team ones) have a target. Then connect an lmd_playercheck (with level,1,) and a target_kill to the spawns. Save as 'team'.

If I'm remembering right, CTF will automatically load _team when it starts up. If not, then it might be wise to bind a key to load it up from rcon, so you can get the playercheck in place before anyone can login. Alternatively, create a mass-killother script that you can execute from rcon. (Highly useful, actually)

Siebe
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Joined: 05/26/2010
That works, but would be

That works, but would be highly annoying for players.

wonder if phred would consider adding a cvar to disable the accounts in CTF gametype, then it solves the problem of some player not understanding and such.

thanks for the help tho crazy

Crazy Assassin
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Joined: 05/13/2010
If you toss in a target_print

If you toss in a target_print with spawnflags,20, saying to logout to join, I'm sure they'd understand in a hurry.

An alternative would be to teleport them instead of kill, and use a spawnflags,4, version of the above.

Siebe
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Joined: 05/26/2010
teleport would work better,

teleport would work better, then we could make a room for people who are afk and/or people who won't logout for the game.

once again thanks

Euclid
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Joined: 05/23/2010
just tell them not to sign

just tell them not to sign in... always worked for me

or switch to base to play CTF