lmd_body crash when removed

Status: 
Pending

If I remove the entity lmd_body while it's being used (the corpse is spawned) the server crashes. I don't exactly know if it's always like that, but /delall lmd_body crashed the server 2 times in a row, and I won't test it again just to make sure.

Crazy Assassin
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Joined: 05/13/2010
What version are you

What version are you running?

There's a delall crash in one of the slightly older versions. You might be encountering that.

NikitaRus
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Joined: 05/21/2010
I'm using the last shown in

I'm using the last shown in Releases section.

Siebe
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Joined: 05/26/2010
trace it, and use blowup,

trace it, and use blowup, that works for me at least.

NikitaRus
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Joined: 05/21/2010
The thing is, that it would

The thing is, that it would be harder to do. Because I've had an lmd_body inside 16 bactas, and as more players entered the bactas filled more.

What I did was changing the spawnpoint and after everybody died I deleted all the lmd_body that were inside every bacta tank.

Siebe
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Joined: 05/26/2010
I'm a bit confused as to what

I'm a bit confused as to what you are trying to do, so guess I can't help then.

NikitaRus
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Joined: 05/21/2010
I've already deleted the

I've already deleted the lmd_body from my map. The problem was this:

Everybody spawned inside a bacta and created a lmd_body, and after that they teleported out of it.

The problem was that everybody was using a lmd_body, and I couldn't delete it. But to solve it I just changed the place where they spawned and then deleted the entities.