BadScore
Well... If I wanna see the Score on my server (Selfhost) Its telling me
Bad score->client: 0
Bad score->client: 0
Bad score->client: 0
Bad score->client: 0
Bad score->client: 0
Bad score->client: 0
Bad score->client: 0
Bad score->client: 0
Bad score->client: 0
..
..
..
Well I already cleared each account file
Im not sure why the heck its doing it
Its just since Im using 2.4.5.3
anyone an Idea?^^
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I have no clue, tho I don't recall it doing this on either NoX Server (both run 2.4.5.3).
I'll check again, but maybe its a config thing?
Turn developer on for your client, and hold tab. Your client should send out a "score" command, and the server should answer with a string of numbers. Post the numbers it returns.
This is caused by the server (mod-side) sending out malformed data when it tells the client what the current scores are. I can't reproduce this, so I need to know what the mod is sending your client to take a guess.
i had that problem, was related to the jampded i was using,ยก; if i'm right it was the one MG provides... i just got another one an the bug never showed up again
Happened to me when I had an extremely long cvar value in my server.cfg. Shortened the value and it was fixed. This also happened to me a long time ago on only a certain map on the server, and it was due to the map upload process being bugged (in browser FTP upload < external FTP client upload in this case)
| Status: | Pending | » | Unable to reproduce |
Right, I forgot about that. If the total server->client cvars exceed a certain length, it bugs the clients for a reason I can no longer remember.
Odd that it went away when you cleared out the client dlls, guess that time was just a corruption issue.
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Well I fixed the Problem by deleting the Uix86.dll and jampgame.dll and cgamex86.dll from Lugormod.
But If I see the Bug again, because I will post the Number string.
*edit*
Here the BadScore Number String
scores 2 0 0 1 0 6 1 0 0 0 0 0 0 0 0 0 0 0 0 51 1 0 0 0 0 0 0 0 0 0 0