2.4.3 Edit/delete lmd_drop, crash everybody on server

Status: 
Unable to reproduce

Once again, the title says it all.

If you delete or edit an lmd_drop, everybody on the server crashes (but not he server itself). It does, however, finish editing/deleting it.

NikitaRus
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Joined: 05/21/2010
the same with lmd_stashdepo

the same with lmd_stashdepo (or stasnspawnpoint, I don't remember) but only I crashed when did it

delfin1
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Joined: 05/24/2010
I don't know if this helps or

I don't know if this helps or not, but this is an old bug, which I believed to be fixed.

RoboPhred
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Joined: 05/06/2010
/place lmd_drop 100
Status: Pending»Unable to reproduce

/place lmd_drop 100 model,map_objects/factry/catw2_b,targetname,droptest
/delent x
no crash.

/place lmd_drop 100 model,map_objects/factry/catw2_b,targetname,droptest
/usetarg droptest
/delent x
no crash.

Snipeye
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Joined: 05/21/2010
... weird. I placed it with

... weird.

I placed it with something like the code,

'/place lmd_drop 5 property,weapondealer,targetname,weapondeal12go,count,25'

I later decided to change the count to 10, and when I edited it, the server crashed everybody on it.

I checked when I realoaded, and it was fine - maybe it has something to do with the targetname?

Crazy said he noticed the problem, too, hopefully it's not just tidal... :/

John Preston
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Joined: 05/20/2010
Snipeye

Hmm... where is a "model" key?

Crazy Assassin
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Joined: 05/13/2010
When there's no model key, it

When there's no model key, it defaults to the datapad, which is what Snipe wanted anyway.

In fact, no model key might be the problem.

I'll go test.

Crazy Assassin
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Joined: 05/13/2010
Hmmm

Nope, that doesn't appear to be the problem...

It's weird though. There were times on Tidal where I have to move/change a number of lmd_drops, and they ALL caused clients to crash whenever I edited one.

Euclid
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Joined: 05/23/2010
yeah i just delall'd my lmd

yeah i just delall'd my lmd drops and we crashed