2.4.3 Edit/delete lmd_drop, crash everybody on server
Once again, the title says it all.
If you delete or edit an lmd_drop, everybody on the server crashes (but not he server itself). It does, however, finish editing/deleting it.
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the same with lmd_stashdepo (or stasnspawnpoint, I don't remember) but only I crashed when did it
I don't know if this helps or not, but this is an old bug, which I believed to be fixed.
| Status: | Pending | » | Unable to reproduce |
/place lmd_drop 100 model,map_objects/factry/catw2_b,targetname,droptest
/delent x
no crash.
/place lmd_drop 100 model,map_objects/factry/catw2_b,targetname,droptest
/usetarg droptest
/delent x
no crash.
Hmm... where is a "model" key?
When there's no model key, it defaults to the datapad, which is what Snipe wanted anyway.
In fact, no model key might be the problem.
I'll go test.
Nope, that doesn't appear to be the problem...
It's weird though. There were times on Tidal where I have to move/change a number of lmd_drops, and they ALL caused clients to crash whenever I edited one.
yeah i just delall'd my lmd drops and we crashed
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... weird.
I placed it with something like the code,
'/place lmd_drop 5 property,weapondealer,targetname,weapondeal12go,count,25'
I later decided to change the count to 10, and when I edited it, the server crashed everybody on it.
I checked when I realoaded, and it was fine - maybe it has something to do with the targetname?
Crazy said he noticed the problem, too, hopefully it's not just tidal... :/